Halfling

=Public Knowledge=

=Private Knowledge=
 * Halflings have a collective, agrarian culture that highly values members of its community, especially children (which they tend to have many of), even if members of the community are from elsewhere.
 * It’s common for halflings to adopt members of other races.
 * Their culture prefers not to fight, except in cases where children are harmed.
 * Halfling teenagers (and rarely, other ages) tend to leave their homes with little warning or delay, with many of them simply departing for adventure. This urge is known as The Wander.
 * The Wander hardens a halfling’s spirits and prepares them for a world where everything is larger than them, making them fearless explorers.
 * The Wander brings halflings all across Elliosis, but eventually fades, leading them to settle in a nearby community or start their own. This (coupled with the sheer number of children they have) have made halflings one of the most common civilized races to be found alongside other racial communities.
 * They can eat. A lot. Like, a vaguely concerning amount that shouldn’t be physically possible.

Halfling private racial